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Shot. Dash. Kill.

Shot. Dash. Kill.

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Devlog

  • V1.1
    September 26, 2020 by SalviCalvillo#bugfix, #accessibility
    Release: v1.1 Major fixes: Fixed walls all across the levels Single-handed mode now works as expected Subtitles now go on time Increased music volume Minor fixes: Mouse now doesn’t show when using... Continue reading
  • V1.0
    June 01, 2020 by SalviCalvillo#Release, #achievements, #level
    Major fixes: Added Screenshot function with F12 button, saved on resources/screenshots folder. Added achievements and an achievements menu to see them. When you get an achievement it takes a screensho... Continue reading
  • V0.4.4
    May 19, 2020 by SalviCalvillo#accessibility, #colourblind
    Major fixes: Added a colourblind mode for those who have it hard to distinguish enemies. Added a difficulty selector(Easy, Medium, Hard and Nightmare) “Hard recomended” Adjusted level difficulty... Continue reading
  • V0.4.3
    April 10, 2020 by SalviCalvillo
    Major fixes: The game used to get laggy after a few minutes in -- Fixed The projectile could not kill the enemies if you were too close -- Fixed The player wasn’t able to shoot if too close to walls... Continue reading
  • V0.4.2
    April 04, 2020 by SalviCalvillo
    Version 0.4.2 changelog: Minor fixes The projectile could get stuck in enemies if they weren't on screen -- Fixed The projectile may not return on dash sometimes -- Fixed An easter egg wasn't working... Continue reading
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